I found this article very interesting about who’s to blame for the failure of Flash. One of the main reasons this article states is that the market was not read correctly. The future is impossible to know, and predicting where to take products is a hard subject. The mobile market (for Flash) was an area of many concerns and has ultimately the reason that Adobe has decided to stop funding further work. Flash had many problems running on Smartphones, only worked on PCs, and also it was unsure how to charge for the service or not.
As a person now in the interactive field, being aware of the future of a very important product like Flash is crucial. Just as Flash developers have struggled with predicting the future, we must also be aware of the issues they’re looking at. Our industry is ever changing and we must constantly be a step ahead.